


Export your scene or selected objects ( File->Export or File->Export Selected) in.
#3ds max studio setup install#

= Step 14: Now select Right side light and drag and drop vRaySoftbox to the texture = Step 15: Apply textures to model according to your project. = Step 11: Select Left Light and drag and drop vraySoftbox into the texture = Step 12: Select Light which is placed on the top of the model and apply and apply the same vRaySoftbox to the texture og that light = Step 13: now for the right side light copy the material by drag and drop to another material slot (rename it)Īnd change base color to little towards sky blue. = Step 10: Scroll down and enable(on) Radial Vignette and Flip it.

= Step 9: Now go to materials by pressing “M” > go to get materials > and choose vRaySoftbox = After applying vRaySoftbox material slot will turn white. = This is how it looks in perspective view after placing lights. = Step 8: Again create 1 more light and place it left side of the model as you can check the directions in the image below. = Step 7: Now Create 2 more Vray plane light (from side view) and place Light on the right of the model. = Step 6: Place Vray light on the top of the model by moving into z axis.
#3ds max studio setup how to#
In this tutorial you will learn How to make Vray Studio Light setup in 3ds max for your model rendering step 1 : 1st we will create base, GO to the left view and Create curve using Line tool = Step 2: Select line and apply Extrude modifier from the modifier list and apply some amount = Step 3: Import and Merge model or product in to the scene = Step 4: place your model center of base the base using move tool = Step 5: Now go to top view and create Vray light exactly on the top of the model as you can see in snapshot below.
